package com.minigame.rpc.network.command;

import com.minigame.rpc.network.command.msg.HeartBeatMsg;
import io.netty.buffer.ByteBuf;

public class HeartBeatCommand extends AbstractCommand<HeartBeatMsg>{


    @Override
    protected void encode(ByteBuf byteBuf, HeartBeatMsg heartBeatMsg) {

    }

    @Override
    protected HeartBeatMsg decode(ByteBuf byteBuf) {
        return null;
    }


    @Override
    protected int command() {
        return CommandConstant.HEART_BEAT;
    }
}
